A lot of exciting Squirmish news in this newsletter! Our first DLC pack has been added to the videogame… and it’s free! The 3.0 Squirmish tabletop game has arrived! Read about that and learn how to get a free giveaway card for it! More fun and announcements as well… click here to see the full email blast.
Author: admin
THE NEWSLETTER OF THE SQUIRMISH EMAIL CLUB | VOLUME 1 NUMBER 3
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NEW SQUIRMISH RULEBOOKS!
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New rulebooks for Squirmish (both the videogame and the tabletop game) have recently been completed. You can check them out at the links below. The updated version of the tabletop game will be coming very soon (along with some new expansions). |
SQUIRMISH: The Videogame of Brawling Beasties rules 1.0 |
SQUIRMISH: The Card Game of Brawling Beasties rules 3.0 |
SOWING DISCORD!
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THE NEWSLETTER OF THE SQUIRMISH EMAIL CLUB | VOLUME 1 NUMBER 2
THE NEWSLETTER OF THE SQUIRMISH EMAIL CLUB | VOLUME 1 NUMBER 2
Hiya, Pal!
The lilacs are blooming! The birds are chirping! What a glorious Spring! A great time to get outside… and an even better time to hole up in your basement with a brand new videogame!
Squirmish: The Videogame of Brawling Beasties (early release) is NOW AVAILABLE on Steam as of TODAY! Yes, just in time for DANCE LIKE A CHICKEN DAY!
From today until May 28th, you can get Squirmish on Steam for 30% off… a mere $4.89 (regularly $6.99). If you don’t like saving money, though, you may want to wait. Check it out here!
NOSTRADAMUS PREDICTS THE COMING OF SQUIRMISH: THE VIDEOGAME OF BRAWLING BEASTIES
“In the fifth month, the sun rising, on the magic sparkle boxes there shall come a ridiculous amusement. It shall contain cards of varied creatures; some reptilian, some mammalian, some vaudevillian. And many cats. And, lo, there shall be a tiny pink conqueror. Great battles shall ensue. Guts shall be busted, and teeth shall gnash in chattering guffaws. It shall be known as Squirmick: The Vibbeogrome of Squalling Quamblits.” -Nostradamus
16th-century oracle Nostradamus, who successfully predicted Theodore Roosevelt’s mustache, the Hippy Hippy Shake, The Dewey Decimal System, FAX machines, and the use of mayonnaise as a condiment has hit another one out of the park!
Or at least he was close! Yes, the game is actually called Squirmish, not Squirmick… but he pretty much got it right otherwise.
Ok, he kind of blew it. Seriously, Nostradamus, what is a Squirmick? Squirm-ISH. And what the heck is a squalling quamblit? I think you had your hat on too tight. Some oracle.
Squirmish: The Videogame of Brawling Beasties is a hilarious turn-based card-battling game for online PVP or solo play. Find your favorite creature cards and battle them against your opponent’s beastie brigade. Strange strategies and interactions of the wildly-varying cards create a unique, unpredictable and infinitely-playable game! On Steam now!
You can check out some gameplay videos on the Squirmish Steam Page or our YouTube page.
Here is some recent online coverage of Squirmish…
Along with getting ready for the videogame launch, I have been working on a lot of new Squirmish cards for future release. Here is a new brawler I drew the other day and posted to our Discord server… CHOMPSTER…
Chompster’s current battle cry is “I have a killer smile!” When I
finish coloring him, I’ll post the art to the Discord. I plan to post some other previews of upcoming art and fun stuff there as well.
Anyhow, thanks again for playing Squirmish and for subscribing! I’ll talk to you again soon.
Actually, I’ll type to you again soon, I suppose.
Or maybe it should be “type at you?” That sounds rude.
We could totally break this comfortable illusion of chumminess that you and I have been developing here, and go with “typed on my computer, alone save for my cat, to you and an array of randos and probable bots who have somehow subscribed to this list.”
Let’s just stick with with the pleasant lie of “talk to you soon,” shall we?
Yer pal,
Steve
THE NEWSLETTER OF THE SQUIRMISH EMAIL CLUB | VOLUME 1 NUMBER 1
Hiya, Pal!
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Thanks for joining the Squirmish Email Club! I’m Steven Stwalley, the game designer and cartoonist behind Squirmish, The Card Game of Brawling Beasties. It has been a while since I have sent anything out to this list. How have you been? Still hanging out at the same bus stop? Did you ever finish that enormous pile of mashed potatoes you were working on? Is that rash doing any better? Well, I hope all is well with you. |
I’m going to start sending news out this way on a more regular basis, so tell your pals! Or, if this sounds awful, unsubscribe! I do hope you’ll stay with me, though, as I enjoy your refined digital company, your wit, and the many impressive ways in which you can imitate the sounds of flatulence. |
I have a lot of wondrous Squirmish updates to share with you. Like this: |
Squirmish: The Videogame of Brawling Beasties is Coming to Steam in May 2024!
The first and most exciting update is that the Squirmish Videogame is almost ready to be released! It will be out this May on Steam. It is designed for single player or two-player PVP play. There are a bunch of new characters of varying degrees of brain-smartses for you to do battle against. |
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Squirmish Discord Server
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Squirmish now has a Discord Server! Come and talk with your fellow card-brawlers about the ins, outs and intricacies of the game of Squirmish. Debate the merits of The Wee Admiral of the Sea! Discuss advanced strategies! Post fan art! Share your Killgor the Conqueror fan fic! Report game bugs! I hope to hang out with you there! |
Squirmish Art Process
I thought some of you may enjoy seeing some production art in these emails. I still do most of my initial work on paper like some weird Victorian, if you can believe that. I have a pretty esoteric and probably overly-complicated process for creating most of my Squirmish art. It usually goes like this: |
1: I scribble on paper. Then I let the scribbles inform some rough pencils that I draw. Then I tighten the pencils just enough to feel comfortable for the inking. |
2. I ink on paper, usually using a Pentel Pocket Brush Pen, the single greatest drawing tool ever invented. |
3. I do a 600 DPI greyscale scan the black and white art. |
4. I convert the scan to vector art in Adobe Illustrator, |
5. I paste that vector art into Adobe Animate and clean it up. Then I create three layers. The top layer I leave as black and white line art. The middle layer I color with flat color. The bottom layer I take the shape of all the lines and filled color and make all black to block any potential gaps in the artwork. On the color layer, I generally expand the shape of the color fills by 2 pixels to nest the edges of the color under the lines on the top layer. |
6. Once I’m happy with the flat coloring in Adobe Animate, I export the three layers as three separate .svg files. |
7. I import my .svg files into three layers in an Adobe Photoshop document. The nice thing about this is that it leaves all my color and line art as vector art, which is infinitely scalable if I ever want to change the size for different purposes. |
8. Then I start toning in Photoshop using a stylus on a Huion Kamvas Drawing Tablet. I usually start with the darks. I create a layer between the color and line art and work with black, usually at around 25% opacity. Once I’m happy with the toning, I usually convert the layer to a multiply layer. |
9. Then I start with the lights, adding another layer on top of the darks layer. I usually draw with white at around 25% opacity, and then usually apply a blending mode (often overlay at the end. |
10. Next, I usually another layer on top of that for highlights. For that I use white at 100% opacity. |
11. I sometimes add other layers of other colors, lights and tones to get it looking snappy. |
12. After that, I generally add a simple background behind everything with shadows and light of its own. |
Here is some rough art on paper I used in creating the Squirmish Email Club header at the top of this email. |
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SQUIRMISH: The Videogame of Brawling Beasties Gameplay Video: Tutufly vs. Manny Oldman… plus a Tutufly Tutorial
SQUIRMISH: The Videogame of Brawling Beasties is almost here (you can follow and wishlist it on Steam here)! Here is a gameplay video to whet your appetite for it:
Also here is a video of a tutorial of Tutufly teaching how to play the videogame:
Let Carl Help You Wishlist Squirmish the Videogame of Brawling Beasties on Steam!
Squirmish: The Videogame of Brawling Beasties is coming very soon… so soon that there is now a store page for it on Steam here.
We enlisted the help of Carl the Steam Wishlist Fairy to automatically add Squirmish to your Steam wishlist so you will know when it becomes available to download and play… but that did not work out so well. Please help Carl out by going to the Squirmish Steam Store and clicking “Add to Your Wishlist.”
Carl means well.
Squirmish: The Videogame of Brawling Beasties is a hilarious turn-based card-battling game based on the critically-acclaimed tabletop game of the same name. Battle bizarre and ridiculous cards in both single-player and online PVP multiplayer modes. Rumble against a horde of ridiculous opponents created just for the videogame, such as Tutufly, Picklepuss and Beatknock. Easy to learn how to play… but the strange strategies and interactions of the wildly-varying cards create a unique, unpredictable and infinitely-playable game!
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Squirmish was the Game of the Week at Character Creation Roleplaying… and 8-Year-Old George gives it a review.
Wood 4 Sheep Games Reviews Squirmish
Here is a new video review of Squirmish from Wood 4 Sheep Games:
“Since there are so many different characters and different things that you can do… I mean, that deck is fat with characters… so you’re going to replay this quite often.” – Wood 4 Sheep Games
Squirmish Reviewed at casualgamerevolution.com
Squirmish Reviewed at dadsuggests.com
Just in time for Halloween, Squirmish has been reviewed at dadsuggests.com as one of “The Best Monster Board Games for the Family!” Read it here.
“Squirmish is a very original card-battle game with the most incredibly imaginative monsters. I can’t stress enough how funny the creatures are in this game. From their pictures, to their descriptions, to their powers – it’s all so creative and hilarious.” -Ryan Billingsley at dadsuggests.com